Buildings

Buildings can be constructed in your city to improve your city’s functionality. Buildings can improve decrees, wealth, population, and structure. Without upgrading them, they sit as empty spots on your city. To build them, allocate effort to one of the buildings in city.buildings. However, buildings also exclusively require gold equal to the required effort to upgrade. In order to apply allocated effort to a building you must have an equivalent amount of gold. The gold will be automatically spent and any excess effort will be wasted. Once the required amount of effort and gold required to upgrade is reached, the building will be upgraded.

For example, if you wanted to allocate effort to the Instant Decree Booster, you would type actions.add_effort(city.buildings[BuildingType.police_station], amount). For more information on allocating effort, see Effort.

There are 6 types of buildings:

Police Station

This increases the effectiveness of your correctly guessed decrees for instant disasters.

Level Effort Required Gold Required Damage Mitigated
Base 0 0 50%
1 40750 40750 75%

Gelato Shop

This increases the effectiveness of your correctly guessed decrees for lasting disasters.

Level Effort Required Gold Required Damage Mitigated
Base 0 0 50%
1 35050 35050 75%

Mint

This gives you additional wealth for free.

Level Effort Required Gold Required Wealth Added
1 28440 28440 150

Billboard

This gives you additional population through tourism. This does not increase your population above your structure level. This amount is added every turn.

Level Effort Required Gold Required Population Added
1 28440 28440 25

3D Printer

Shown as the 3D printer, this gives you additional structure. This does not increase your structure above your max structure level. This amount is added every turn.

Level Effort Required Gold Required Structure Added
1 35050 35050 25

Big Canoe

The big canoe. This beast gives you additional wealth, population, and structure. As with the population and structure boosters, population and structure will not be added past their max. However, structure is added first, so if population and structure are equal, they will increase at equal rates.

Level Effort Required Gold Required Wealth Added Population Added Structure Added
1 80100 80100 200 30 30