Enums

Here’s a cheatsheet of all the enums. Example: To access a BuildingType, you would do BuildingType.mint.

ActionType

  • repair_structure

  • regain_population

  • accumulate_wealth

  • upgrade_city

CityLevel

  • level_zero

  • level_one

  • level_two

  • level_three

CityType

  • none

  • healthy

  • sturdy

  • invested

  • pyrophobic

  • popular

  • modern

DecreeType

  • none

  • anti_fire_dogs

  • paperweights

  • snow_shovels

  • rubber_boots

  • fishing_hook

  • cheese

DisasterStatus

  • live

  • dead

DisasterType

  • fire

  • tornado

  • blizzard

  • earthquake

  • monster

  • ufo

DisasterLevel

  • level_zero

  • level_one

  • level_two

  • level_three

  • level_four

ObjectType

  • none

  • action

  • disaster

  • sensor

  • city

  • player

  • building

SensorLevel

  • level_zero

  • level_one

  • level_two

  • level_three

SensorType

  • fire

  • tornado

  • blizzard

  • earthquake

  • monster

  • ufo

BuildingLevel

  • level_zero

  • level_one

BuildingType

  • police_station

  • gelato_shop

  • big_canoe

  • mint

  • billboard

  • printer