Upgrades

While more detailed information can be found at their respective pages, here are all the tables relating to upgradable objects.

Buildings

You can upgrade buildings that improve your city in various ways.

Police Station

To upgrade, do actions.add_effort(city.buildings[BuildingType.police_station], amount).

Level Effort Required Damage Mitigated
Base 0 50%
1 40750 75%

Gelato Shop

To upgrade, do actions.add_effort(city.buildings[BuildingType.gelato_shop], amount).

Level Effort Required Damage Mitigated
Base 0 50%
1 35050 75%

Mint

To upgrade, do actions.add_effort(city.buildings[BuildingType.mint], amount).

Level Effort Required Wealth Added
1 28440 150

Billboard

To upgrade, do actions.add_effort(city.buildings[BuildingType.billboard], amount).

Level Effort Required Population Added
1 28440 25

3D Printer

To upgrade, do actions.add_effort(city.buildings[BuildingType.printer], amount).

Level Effort Required Structure Added
1 35050 25

Big Canoe

To upgrade, do actions.add_effort(city.buildings[BuildingType.big_canoe], amount).

Level Effort Required Wealth Added Population Added Structure Added
1 80100 200 30 30

City

Your city can be upgraded to increase the max structure.

Level Effort Cost Max Structure
Base 0 200
1 15000 225
2 16875 275
3 20625 350

Sensors

Your sensors can be upgraded to improve their accuracy. You need to upgrade each one individually.

Level Effort Cost Sensor Inaccuracy Range
Base 0 100
1 4000 50
2 8500 20
3 13500 1